Move: arrows or WASD      Jump: spacebar     attack: x      pause: p

Mouse actions are disabled! Keyboard only.

This is a short demo of my crystal-collecting platformer.  Feedback welcome. Thanks for playing!


I'm especially looking for any bugs you find, anything that seems confusing or not straightforward, and overall general impressions. I'd rather you be honest than be nice! I can take it!


Credits

Code: Rat Candy

Art: Rat Candy

Music: 

Monkey Island Band Loop by Eric Matyas (put online by AntumDeluge) via OpenGameArt.org (CC license)

Chill Jungle Ambient and Taus Dei by Brandon Morris (submitted by HaelDB) via OpenGameArt.org (CC license)

Game Music Loop 18 by XtremeFreddy via Pixabay (CC license)

Updated 17 days ago
StatusIn development
PlatformsHTML5
AuthorRat Candy
GenrePlatformer
Made withUnity, Piskel
Tags2D, demo, Hand-drawn, Indie, Pixel Art, Queer, Retro, Short, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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Version 3.0 is out! All comments below this post refer to the previous version :)

I saw you wanted some playtesting so here's my 2 cents: Stupid enough but it took me some time to launch the game as I didn't get why the start option was greyed out. Right clicking seemed to have an effect but I didn't try pressing  down then "enter" right away. Then the first thing you see after the menu is an empty papyrus of rare crystals and the sign "Back" is misaligned. So launching the game puts you into an inventory then back to the map then you can start.
I'm not too fond of the box in the sky that are platforms. I mean there are efforts put into the overall design but it seems a bit off. Maybe because I don't know why I'm a teenager with a wooden nailed club for a pickaxe.
I wouldn't played it for much more because I'm not a fan of exploding gas, there were no ennemies and I don't know what is the gem's use. But as the main big no: please, I don't know when I'm gonna fall and respawn or hit a new ground level and it's annoying because that's the kind of thing  we know would repel a player since the first Sonic the hedgehog.

I hope you'll find something cool to do with those crystals/gems, it's kinda fun to make them explode and collect them even if it can be frustrating when one is stuck on the path of the gas.

Okay yeah! This is brutally honest and great. Your points are good: UI fixes, better story, less ambiguity about drops are all coming in the next update. Thanks for your feedback!

A few thoughts:

  • I'm not sure if I am supposed to be finding things or simply running to the right
  • The steam doesn't look like something that would kill you
  • At least the restarts are very quick and don't set you back!
  • I actually enjoyed dying because of the animation, ha
(+1)

oo nice points. Thanks for your feedback!

Hello, I tried clicking on the "New Game" button in the browser but the game doesn't load.

Hi! I have all mouse actions disabled, does it work if you use your keyboard?

Oh yeah it worked with the Enter key :)  

Yay! How'd you like it? Any feedback?

Hmm it's a tad hard for me. I'm not used to playing platformer games.

I like the music and the animations though.

Fair enough! Thanks for playing :)

I REALLY LIKE the overall feel of the game, but for some reason, the character's art style doesn’t quite match the environment. I also love how the crystals break—would love to see you work on this more! :)))

Glad you like it!! And I really appreciate the honest feedback!